Tagged Exit 8-Likes

Asset Flips, AI Slops, and Exit 8-likes

Even before AI slops became a known issue for wider internet, I believe the gamers saw it firsthand how a new tool, in the name of asset libraries, can be easily abused. These days, most developers use a game engine such as Unity, and with it, they use purchasable assets that would have been needed…

Who’s at the door? Spiel Pt. 2

Who’s at the door? shows what is possible with AI generated contents in Exit 8-likes, and to discuss how the game used the AI contents, it’s bound to touch on some of the spoiler territories. If you want a spoiler-free review, there is a separate piece for it. This one, on the other hand, I…

Who’s at the door? Spiel

After I had played the demo version of Who’s at the door?, I wanted to see for myself how much more could the game offer for an indie horror game. The demo, the decision which I personally appreciate not to abuse Early Access on Steam, had shown different take on Exit 8-likes as a horror-centric…

The Cabin Factory Spiel

I had been waiting for The Cabin Factory and other The Exit 8-likes for console release, as many indie games have made it over to consoles; small developers working on console release sound impossible, but it is the new norm. But I thought to jump aboard early from the traditional Steam side, as there were…

Exit 8-Likes and Optimizations in Lores

The Exit 8 has opened the new subgenre of horror games, which I would dub as Exit 8-like. These new indie horror games share the same gameplay principle: a. the player is in a looping environment, b. if there is an anomaly (e.g. jump scares, out of place objects, etc.), act according to the game’s…