There is no permanent fix for stick drifts on official controllers, as far as I know. All controllers suffer from stick drifts to some degrees. And from what I can gather, aside from third party controllers (which may not support haptic feedback and/or adaptive trigger), the only option is to look out for premium models like DualSense Edge. Sony’s DualSense Edge is priced at $199.99, and it comes with the replaceable stick modules. I, for one, recommend getting a regular DualSense controller, considering the inevitable battery degradation.
Tagged PS5
How to Troubleshoot PS5 Screen Cutting Off Intermittently
Because the issue is primarily based on HDMI and the integration of HDMI on PS5, there doesn’t seem to be a solid answer. So the purpose of the post is in documenting what I found and sharing a fix, though not the most ideal, I used. Perhaps Sony may be able to create a firmware update one day that remedies HDMI issues. However, it does seem to affect all consoles, Xbox, and Nintendo Switch, alike.
Silent Hill f Spiel
Silent Hill franchise finally has a new installment in the franchise, and it’s called Silent Hill f and it’s set in 1960s, Japan. I know there were quite the concerns about the status of the IP under Konami and the future outlook of it; I believe The Short Message and Silent Hill 2 (2024) have shown it can be preserved. Whether or not a globalized “Silent Hill” would work as a proper standalone title, however, was somewhat dubious, partly because The Short Message was more or less a playable teaser to announce the revival of the franchise.
Cronos: The New Dawn Spiel
I started playing Cronos: The New Dawn well aware of the fact that it was from Bloober Team and that it is sitting between AAA and AA, due to its budgets and pricing. What I didn’t learn, and the writers of those reviews and articles have rightfully reserved those details, were the nature of the game itself. It’s a Dead Space like game, but with neither the horror nor unique game mechanic the classic had; frankly, it’s more Resident Evil in 1980s Poland with the whiff of Twilight Zone.
Blue Prince Spiel
I remember when I played Myst back in the 2000s when it was released for the iPhone. It was one of “those genres” from the 90s that did not survive the test of times; the puzzles can be mildly infuriating, but you had no other game to play. I was in such a joy when I made a progress after days of being stuck on one puzzle. I’ve seen several reviews mentioning similar stories with The 7th Guest, though my personal “that game” was always the Myst.
BrokenLore: DON’T WATCH Spiel
Would you believe it if I told you I found the game due to its usage of NHK, or MHK in-game, fee collector as a horror? BrokenLore: DON’T WATCH is part of the franchise that seems to be publishing multiple titles this year alone. DON’T WATCH primarily focuses on the Japanese societal issue of hikikomori, or as often translated as shut-ins. And NHK fee collector, believe me, is part of the horror.
Platform 8 Spiel
I remember when Platform 8 came out, the indie market was already saturated with Exit 8-likes, especially with trains, trolleys, subways, and tubes — any kind of public transit that would be remotely reminiscent of liminality. In essence, Platform 8 is late in the game; subways and trains are already tried ideas as Exit-8 likes.
My Friendly Neighborhood Spiel
I believe I’ve heard about My Friendly Neighborhood as a mascot horror and a survival horror back in 2023, when the the subgenre was getting all the attentions from the fans of horrors. The reason why I started now, in 2025, is due to its console release. Though, there is something to be said about releasing a game without much changes after 2 years without considerations for controllers.
Nobody Wants to Die Spiel
Personally, I’m not a fan of ‘the promising technology had a hidden drawback’ trope in sci-fi. It lets in loopholes in world-building, let alone a big backtrack from the previous statement that the said technology is well established and understood. Perhaps I’m too old to remember when the cellphone popularized and how it unfolded; aviation industries and regulators flew to investigate whether a cheap consumer electronics can be a probable cause of failures of multimillion dollar technological marble that is an airplane. That is where Nobody Wants to Die kicks off. You are a detective, investigating a possible homicide, only…
Poppy Playtime: Chapter 4 Spiel
Poppy Playtime: Chapter 4 is finally available for consoles. I had assumed the franchise has gained enough traction to release day-one cross platform, and I stand corrected. It does appear the developers wishes to err on the side of indie; irregardless of how big it has become since the Chapter 1. Due to the nature of episodic release, the review may contain some spoilers. Please do refer to Chapter 1-3 review first, if you haven’t given it a read.
Still Wakes the Deep: Siren’s Rest Spiel
The lovecraftian horror game from yesteryear has a story DLC set in 1986, 11 years past since the events of the Still Wakes the Deep. Because of the time it is set in, this piece will inevitably have some spoilers, though I’ll try my best to avoid it. In Siren’s Rest, you are playing as Mhairi, a diver, seeking to find the answers behind what had happened on the faithful day of Christmas in 1975.
Alone in the Dark (2024) Spiel
As I have said about other classical franchises, the reboot of the franchise offers a great opportunity for newcomers to join. Alone in the Dark was a franchise I have only heard of and read of, and haven’t dared to try to play it. Even after the announcement of the reboot, I had thought only of the actor, David Harbour, playing as Edward Carnby, not much else. Aside from it being a horror game, I didn’t have much else to go on as a newcomer.
Unicorn Overlord Spiel
There was a JRPG that’s been sitting on a back burner for a while. Unicorn Overlord is a strategy-JRPG, which tried its own unique blend of turn-based combat. In fact, I would go so far to argue it is a strategy game in a JRPG interface. What drew me in was its clever take on JRPG’s often repetitive combats. Previously, I’ve discussed highly of how modern JRPG has been trying to tackle repetitive combats in late games. Unicorn Overlord combines the both genres to fill-in the blanks.
Clair Obscur: Expedition 33 Spiel Pt. 2
Spoilers ahead of the game. I did a spiel on Clair Obscur: Expedition 33 recently, and I wanted to elaborate on the subject. If you haven’t read it already, that one does not have any major narrative spoilers and primarily focused on the gameplay aspect. And for this particular piece, much of it relies on knowing the ending of the Clair Obscur, or at least up until the half-way point where most of the twists are revealed.
Clair Obscur: Expedition 33 Spiel
I think I can comfortably say most readers have already seen the beautifully rendered trailers for Clair Obscur: Expedition 33 one way or the other. The premise that anyone older than the number on the giant monolith would die is simple, yet convincing, enough to get a world of live-action JRPG rolling. The number is 33, and once again, that means in the city of Lumière, an expedition of 32 years old has launched to stop the Paintress.