Tagged Rogue-like

Slay the Spire 2 (Early Access) Spiel

Slay the Spire, the first game, opened its own genre. I think I’ve seen more StS-like games that tried to deliver the flavor, but ultimately had its shortcomings. Many reviews I’ve read since almost always mentioned how they (the reviewers) returned home, to the original Slay the Spire. Some went so far to say, at the given price point of (the game they were discussing), why not buy the Slay the Spire at discount?

The King is Watching Spiel

I have lost much hope for RTS genre. I am growing too old for it. Starcraft II was one of the recent real-time strategy I enjoyed, but that game came out in 2010. I recall the game and the genre in general progressively becoming more physically demanding to add more contents, until we saw Overlord or a game designed to automate or pre-program combat encounters. The King is Watching, in many ways, sits in between. It has a tick-based clock, but the game enforces the progress of “real time” in its own right.

Blue Prince Spiel

I remember when I played Myst back in the 2000s when it was released for the iPhone. It was one of “those genres” from the 90s that did not survive the test of times; the puzzles can be mildly infuriating, but you had no other game to play. I was in such a joy when I made a progress after days of being stuck on one puzzle. I’ve seen several reviews mentioning similar stories with The 7th Guest, though my personal “that game” was always the Myst.

Inscryption Spiel: How Much Game Should Reveal Itself?

Spoiler alert for the game ahead. The game Inscryption was released in 2021, and I suspect most of the hypes and attentions it had once received have settled down since. Back in 2021, I ended up postponing writing a piece for the game, as I believed the game was technically being played out and discussed in the community. Much of the topic I am about to discuss has less to do with the game itself, but how the game was advertised and sold.

Crying Suns Review

It’s tough to write a tangible review on any rogue-like games, especially the ones that claim to be directly inspired by something else. Crying Suns is claiming to be inspired by at least four different renowned games. An ultimate sci-fi fanfic-based retro game is what Crying Suns is supposed to be. And it did exactly that: a fanfic.