There is an unspoken rule in Exit 8-likes. A player does not need to know who they are or where they hail from to understand the desire to leave. The protagonist is stuck in a perpetual limbo with anomalies. Returning to normalcy, therefore, becomes the obvious goal. Whatever the previous life was, it is always better to escape the loop. Exit 8-likes speak the same universal language. The unknown doesn’t require justification. Getting out already makes sense.
From Review
Super Duolingo Spiel: After One Year
When I started Duolingo, I liked its affordability and lightweight, paperless approach to language courses. I grew up taking language courses paper first, digital second, so an app charging much less than any other program I had used was enticing.
CAPTURED 2 Spiel
Previously on CAPTURED, I opened the review with the acknowledgement that I came to know the franchise from its sequel CAPTURED 2 on YouTube, not the original itself. Going back to the original showed me a game that spoke proper horror but still carried the rough edges of a first installment. Some things needed changing, some could be dropped, and others simply needed more polish.
CAPTURED Spiel
I came to this one sequel first. I watched someone play CAPTURED 2 on YouTube, then found both games sitting in the same discount window and picked up the pair, because I wanted to start the franchise where it began. The playthrough showed me what the series promises and how it executes; what I wanted from the original was to see whether it was already all there.
Do No Harm Spiel
There are many games that claim to be the spiritual successor to Papers, Please. Plenty have already tried incorporating Lovecraft, or cosmic horror creeping into otherwise sane jobs. Do No Harm is a Lovecraftian doctor simulator. I’ve played apothecary simulators and surgeon simulators, but a doctor simulator in eldritch horror is one I hadn’t tried.
The Stairway 7 Spiel
Different Exit 8-likes certainly have tried different methods of incorporating or developing the definition of “Exit 8.” I even wrote about the four pillars of Exit 8-likes. Unfortunately The Stairway 7 misses the mark in its own noise, enough that I wonder if the game was even meant to be an Exit 8-like.
Fears to Fathom – Norwood Hitchhike Spiel
Fears to Fathom is now in the second season, and with it, the first season went on summer sale. If I were to compare the franchise to Chilla’s Art, I would argue Fears to Fathom relies more heavily on the urban legends of the 80s and 90s, revived as creepypasta. In my previous review of the first episode of Fears to Fathom, I remarked on the fact that the episode largely rests on anachronistic horror tropes. Norwood Hitchhike doesn’t escape the path.
Cursed Digicam | 呪われたデジカメ Spiel
Chilla’s Art makes chilling, socially aware horror games set in modern Japan, but in the supernatural theme, I am inclined to say many are hit and miss: cryptic messages, ambiguous threats and motives, seemingly unrelated motifs, and unique gameplay mechanics thrown out midway. As indie games, they have their unique flavor, but as horror games, they don’t connect to the foundation to make a statement.
Diablo IV: Lord of Hatred Spiel Pt. 2
As a long running series, there wasn’t much I could say about gameplay aspect in Lord of Hatred in the previous piece. And now that we have discussed the parts that are on the surface without going into spoiler territory, I thought to touch on the areas that it is plot critical. Much of the heavy lifting the expansion does for the franchise, I believe it has to do with the plot element.
Diablo IV: Lord of Hatred Spiel
Vessel of Hatred, the previous expansion, left quite a lot to be desired. It only introduced a new class to the game; it added a new region; it unfolded some of Mephisto’s plans. But ultimately, aside from some powerful cinematic in and out of the game, it was a filler between the stories. Lord of Hatred is the conflict Diablo IV needed, all the way to the resolution.
Bose QuietComfort Ultra Earbuds (2nd Gen) Spiel
I had to rewrite this piece several times over as I wasn’t sure what to add more on the subject. Headphones of any kind are already being reviewed extensively with audio equipments one can only see in the lab. And these reviews aren’t being published on academic journals; these are for average consumers and hobbyists, laying out what are their, audio-wise, strength and weaknesses are. Headphones generally make an interesting case for having a professional reviewers, as different manufacturers have different priorities on what to focus on a good speaker; after all, with only so much room, it can’t have…
Claude Spiel: A Week with Claude Pro
It has been roughly a week, first week, on the paid subscription LLM service. I did hear good things about Claude, especially its versatility when it comes to answering general questions and coding. For the life of me, I was not satisfied with ChatGPT and Gemini when it came to getting helps on coding, — so much so vibe coding on those platforms would be risky — whereas Claude printed results like a bureaucrat.
Slay the Spire 2 (Early Access) Spiel
Slay the Spire, the first game, opened its own genre. I think I’ve seen more StS-like games that tried to deliver the flavor, but ultimately had its shortcomings. Many reviews I’ve read since almost always mentioned how they (the reviewers) returned home, to the original Slay the Spire. Some went so far to say, at the given price point of (the game they were discussing), why not buy the Slay the Spire at discount?
Umigari Spiel
I had played Umigari demo, and I liked the fishing and the usual Chilla’s Art special sauce that gave it some tangy flavor. I suppose it is the inherent problem in most fishing sims that fishing in video games often devolve into mini games. There are few games that escaped the usual fishing mini game criteria, and the demo seemed to have shown what is possible via mix of first person shooter with a harpoon. Overall, I’m afraid it overstays its welcome.
Poppy Playtime: Chapter 5 Spiel
Perhaps not so surprisingly, this will not be the end of Poppy Playtime the main franchise. As I understand it, the series was first planned with total of five chapters. Due to the nature of the episodic release, some parts of the review may contain spoilers. Please do check out previous posts on Chapter 1-3 or Chapter 4, if you would like to be cautious. This is also the first chapter I played on the PC at the time of the release, instead of waiting for a console port.